Limits...
A search strategy of Level-Based Flooding for the Internet of Things.

Qiu T, Ding Y, Xia F, Ma H - Sensors (Basel) (2012)

Bottom Line: Query packets are broadcast in the network according to the levels of nodes.Upon receiving a query packet, sensor nodes decide how to process it according to the percentage of neighbors that have processed it.We show by extensive simulations that the performance of LBF in terms of cost and latency is much better than that of original flooding, and LBF can be used in IoT of different scales.

View Article: PubMed Central - PubMed

Affiliation: School of Software, Dalian University of Technology, Dalian 116620, China. qiutie@dlut.edu.cn

ABSTRACT
This paper deals with the query problem in the Internet of Things (IoT). Flooding is an important query strategy. However, original flooding is prone to cause heavy network loads. To address this problem, we propose a variant of flooding, called Level-Based Flooding (LBF). With LBF, the whole network is divided into several levels according to the distances (i.e., hops) between the sensor nodes and the sink node. The sink node knows the level information of each node. Query packets are broadcast in the network according to the levels of nodes. Upon receiving a query packet, sensor nodes decide how to process it according to the percentage of neighbors that have processed it. When the target node receives the query packet, it sends its data back to the sink node via random walk. We show by extensive simulations that the performance of LBF in terms of cost and latency is much better than that of original flooding, and LBF can be used in IoT of different scales.

No MeSH data available.


Cost and energy consumption of level building process.
© Copyright Policy
Related In: Results  -  Collection

License
getmorefigures.php?uid=PMC3472822&req=5

f17-sensors-12-10163: Cost and energy consumption of level building process.

Mentions: Figure 17 shows the cost and energy consumption of level building process. With the increase of network scale, the cost and energy consumption grows quickly. The number of processed packets is very large, because sensor nodes may process the LevelBuilding packet more than once.


A search strategy of Level-Based Flooding for the Internet of Things.

Qiu T, Ding Y, Xia F, Ma H - Sensors (Basel) (2012)

Cost and energy consumption of level building process.
© Copyright Policy
Related In: Results  -  Collection

License
Show All Figures
getmorefigures.php?uid=PMC3472822&req=5

f17-sensors-12-10163: Cost and energy consumption of level building process.
Mentions: Figure 17 shows the cost and energy consumption of level building process. With the increase of network scale, the cost and energy consumption grows quickly. The number of processed packets is very large, because sensor nodes may process the LevelBuilding packet more than once.

Bottom Line: Query packets are broadcast in the network according to the levels of nodes.Upon receiving a query packet, sensor nodes decide how to process it according to the percentage of neighbors that have processed it.We show by extensive simulations that the performance of LBF in terms of cost and latency is much better than that of original flooding, and LBF can be used in IoT of different scales.

View Article: PubMed Central - PubMed

Affiliation: School of Software, Dalian University of Technology, Dalian 116620, China. qiutie@dlut.edu.cn

ABSTRACT
This paper deals with the query problem in the Internet of Things (IoT). Flooding is an important query strategy. However, original flooding is prone to cause heavy network loads. To address this problem, we propose a variant of flooding, called Level-Based Flooding (LBF). With LBF, the whole network is divided into several levels according to the distances (i.e., hops) between the sensor nodes and the sink node. The sink node knows the level information of each node. Query packets are broadcast in the network according to the levels of nodes. Upon receiving a query packet, sensor nodes decide how to process it according to the percentage of neighbors that have processed it. When the target node receives the query packet, it sends its data back to the sink node via random walk. We show by extensive simulations that the performance of LBF in terms of cost and latency is much better than that of original flooding, and LBF can be used in IoT of different scales.

No MeSH data available.