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Web GIS in practice X: a Microsoft Kinect natural user interface for Google Earth navigation.

Boulos MN, Blanchard BJ, Walker C, Montero J, Tripathy A, Gutierrez-Osuna R - Int J Health Geogr (2011)

Bottom Line: The different software drivers available for connecting the Kinect device to a PC (Personal Computer) are also covered, and their comparative pros and cons briefly discussed.We survey a number of approaches and application examples for controlling 3-D virtual globes using the Kinect sensor, then describe Kinoogle, a Kinect interface for natural interaction with Google Earth, developed by students at Texas A&M University.Readers interested in trying out the application on their own hardware can download a Zip archive (included with the manuscript as additional files 1, 2, &3) that contains a 'Kinnogle installation package for Windows PCs'.

View Article: PubMed Central - HTML - PubMed

ABSTRACT
This paper covers the use of depth sensors such as Microsoft Kinect and ASUS Xtion to provide a natural user interface (NUI) for controlling 3-D (three-dimensional) virtual globes such as Google Earth (including its Street View mode), Bing Maps 3D, and NASA World Wind. The paper introduces the Microsoft Kinect device, briefly describing how it works (the underlying technology by PrimeSense), as well as its market uptake and application potential beyond its original intended purpose as a home entertainment and video game controller. The different software drivers available for connecting the Kinect device to a PC (Personal Computer) are also covered, and their comparative pros and cons briefly discussed. We survey a number of approaches and application examples for controlling 3-D virtual globes using the Kinect sensor, then describe Kinoogle, a Kinect interface for natural interaction with Google Earth, developed by students at Texas A&M University. Readers interested in trying out the application on their own hardware can download a Zip archive (included with the manuscript as additional files 1, 2, &3) that contains a 'Kinnogle installation package for Windows PCs'. Finally, we discuss some usability aspects of Kinoogle and similar NUIs for controlling 3-D virtual globes (including possible future improvements), and propose a number of unique, practical 'use scenarios' where such NUIs could prove useful in navigating a 3-D virtual globe, compared to conventional mouse/3-D mouse and keyboard-based interfaces.

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Related in: MedlinePlus

Procedures for panning, zooming in and out, rotating and tilting the map. (a) Procedure for panning. The map can be panned both directions vertically. (b, c) Procedure for zooming in: (b) the user moves hands together and engages them, then (c) moves them apart. (d, e) Procedure for zooming out: (d) the user moves hands apart and engages them, then (e) brings them together. (f) Procedure for rotating the map. (g, h) Procedure for tilting the map: (g) the user engages the hands and then (h) moves one forward, and one to the back. See Figure 6(d) for alternative view.
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Figure 9: Procedures for panning, zooming in and out, rotating and tilting the map. (a) Procedure for panning. The map can be panned both directions vertically. (b, c) Procedure for zooming in: (b) the user moves hands together and engages them, then (c) moves them apart. (d, e) Procedure for zooming out: (d) the user moves hands apart and engages them, then (e) brings them together. (f) Procedure for rotating the map. (g, h) Procedure for tilting the map: (g) the user engages the hands and then (h) moves one forward, and one to the back. See Figure 6(d) for alternative view.

Mentions: 1. Pan/Zoom: This is the default sub-mode when first entering Map Mode. This sub-mode allows the user to scroll the map in any direction, as well as zoom in and out. To scroll the map, the user engages one hand, and moves that hand as if he/she were dragging the map on a surface; see Figure 9(a). To zoom in, the user un-engages both hands and brings them together, then engages both hands and pulls them apart; see Figure 9(b, c). Zooming out is performed by un-engaging both hands and moving them apart, then engaging both hands and bringing them together; see Figure 9(d, e).


Web GIS in practice X: a Microsoft Kinect natural user interface for Google Earth navigation.

Boulos MN, Blanchard BJ, Walker C, Montero J, Tripathy A, Gutierrez-Osuna R - Int J Health Geogr (2011)

Procedures for panning, zooming in and out, rotating and tilting the map. (a) Procedure for panning. The map can be panned both directions vertically. (b, c) Procedure for zooming in: (b) the user moves hands together and engages them, then (c) moves them apart. (d, e) Procedure for zooming out: (d) the user moves hands apart and engages them, then (e) brings them together. (f) Procedure for rotating the map. (g, h) Procedure for tilting the map: (g) the user engages the hands and then (h) moves one forward, and one to the back. See Figure 6(d) for alternative view.
© Copyright Policy - open-access
Related In: Results  -  Collection

License
Show All Figures
getmorefigures.php?uid=PMC3226357&req=5

Figure 9: Procedures for panning, zooming in and out, rotating and tilting the map. (a) Procedure for panning. The map can be panned both directions vertically. (b, c) Procedure for zooming in: (b) the user moves hands together and engages them, then (c) moves them apart. (d, e) Procedure for zooming out: (d) the user moves hands apart and engages them, then (e) brings them together. (f) Procedure for rotating the map. (g, h) Procedure for tilting the map: (g) the user engages the hands and then (h) moves one forward, and one to the back. See Figure 6(d) for alternative view.
Mentions: 1. Pan/Zoom: This is the default sub-mode when first entering Map Mode. This sub-mode allows the user to scroll the map in any direction, as well as zoom in and out. To scroll the map, the user engages one hand, and moves that hand as if he/she were dragging the map on a surface; see Figure 9(a). To zoom in, the user un-engages both hands and brings them together, then engages both hands and pulls them apart; see Figure 9(b, c). Zooming out is performed by un-engaging both hands and moving them apart, then engaging both hands and bringing them together; see Figure 9(d, e).

Bottom Line: The different software drivers available for connecting the Kinect device to a PC (Personal Computer) are also covered, and their comparative pros and cons briefly discussed.We survey a number of approaches and application examples for controlling 3-D virtual globes using the Kinect sensor, then describe Kinoogle, a Kinect interface for natural interaction with Google Earth, developed by students at Texas A&M University.Readers interested in trying out the application on their own hardware can download a Zip archive (included with the manuscript as additional files 1, 2, &3) that contains a 'Kinnogle installation package for Windows PCs'.

View Article: PubMed Central - HTML - PubMed

ABSTRACT
This paper covers the use of depth sensors such as Microsoft Kinect and ASUS Xtion to provide a natural user interface (NUI) for controlling 3-D (three-dimensional) virtual globes such as Google Earth (including its Street View mode), Bing Maps 3D, and NASA World Wind. The paper introduces the Microsoft Kinect device, briefly describing how it works (the underlying technology by PrimeSense), as well as its market uptake and application potential beyond its original intended purpose as a home entertainment and video game controller. The different software drivers available for connecting the Kinect device to a PC (Personal Computer) are also covered, and their comparative pros and cons briefly discussed. We survey a number of approaches and application examples for controlling 3-D virtual globes using the Kinect sensor, then describe Kinoogle, a Kinect interface for natural interaction with Google Earth, developed by students at Texas A&M University. Readers interested in trying out the application on their own hardware can download a Zip archive (included with the manuscript as additional files 1, 2, &3) that contains a 'Kinnogle installation package for Windows PCs'. Finally, we discuss some usability aspects of Kinoogle and similar NUIs for controlling 3-D virtual globes (including possible future improvements), and propose a number of unique, practical 'use scenarios' where such NUIs could prove useful in navigating a 3-D virtual globe, compared to conventional mouse/3-D mouse and keyboard-based interfaces.

Show MeSH
Related in: MedlinePlus